Sakura UX Enhancer
🔥🔥🔥 Handful Shortcuts and Viewport/Image Editor Automations, etc!!! 🔥🔥🔥
English Document / 日本語ドã‚ュメント
Improves your Blender experience in many ways -
This add-on introduces intuitive shortcuts and toggles to streamline your workflow, making it easier than ever to switch modifiers or other things and manage your scenes efficiently.
Tailored for artists seeking a more fluid and efficient creative process, it's the perfect tool to enhance your productivity and bring your Blender projects to life with ease.
Customizable Shortcuts on Top Bar:
- Quickly toggles All/Each Modifiers within the scene.
- Quick access to Armature settings and Layer/Collections.
- Control Lights from Top bar.
- Quickly witch render engines, color spaces.
- And more!
Insane Viewport Automation:
- Automatically switches viewport settings when you enter specific modes!
- Heavily customizable.
Extensive Image Editor Automation and Extension:
- Automatically show active image in the Image Editor, when you select object, material, or faces in edit mode.
- Double Clicking Image Node in Node Editor will also show the image.
- Image Finder Panel: Show relatives of active image by Material / Object / Model.
Notify when you are unintentionally editing Shape Keys!
It really helps!
🔥🔥🔥🔥And MORE!!🔥🔥🔥🔥
Change Log
- 2024/12/02: v1.2.2
- Added Simplify Interval
option to the preferences.
- It defines the minimal interval between switching Simplify mode consecutively, to prevent reacting to mode changes too frequently.
- Default is 0.1 sec.
- Improvement: Simplify state is now be kept while the user perfroming UNDO/REDO.
- The system reverts all changes on object,modifier,etc when the user performs UNDO. This was causing the Simplify state to be out-of-sync while Simplify flag is still enabled. With this improvement, this problem is solved.
- Sculpt
mode removed from the default target modes.
- Mesh
and Viewport
Simplify targets are now disabled by default.
- 2024/11/26: v1.2.1
- Added blender_manifest.toml to working as an Extension for Blender 4.2 or later.
- Minimum supported Blender version is now 2.93 LTS.
- 2024/11/27: v1.2.5
- Fixed: Removed unnecessary separator from the head of modifier switches.
- Modifier switch target default changed to 'VISIBLE' from 'SCENE'.
- 2024/11/26: v1.2.4
- Added blender_manifest.toml to work as an Extension for Blender 4.2 or later.
- Modifier Switcher:
- Added the 'Distinguish by Node Tree' option for Geometry Node Modifiers (default: Disabled).
- When enabled, Node Modifiers with different Node Trees are treated as distinct types.
- Geometry Node Modifiers are now always displayed at the end of the button list.
- 2024/11/12: v1.2.3
- Fixed Local View with lights was not properly include editing object if they are not selected.
- 2024/08/03: v1.2.2
- Modifier Switcher: Changed defaults for Object Filter to 'SCENE', Works on Render to 'True'.
- 2024/07/26: v1.2.1
- Fixed: LocalView with Lights were not including lights when in Edit mode.
- Modifier Panel: Updated object filter options. Now it is enum ("SCENE","VISIBLE","SELECTED") to filter objects.
- Viewport Handler: Added 'Works on All 3D Views' option to make it work on all 3D Views by user's choice.
- Internal: Fixed Viewport Handler related code to make it more stable.
- 2024/07/21: v1.2.0
- General: Improved compatibility with Blender 4.2.
- Menu bar Extension:
- Light Controller:
- Added Eevee Next related properties for Blender 4.2 or later.
- Improved support for various light types.
- Viewport Handler:
- Added Weight Paint and Pose mode settings.
- LocalView with Lights:
- Fixed an error which occurs when exiting Local View after all visible objects were deleted.
- 2024/06/14: v.1.1.6
- Fixed: Settings for viewport handler was always reset to default when loading the addon.
- 2024/04/08: v1.1.5
- Hotfix: Translation not loaded in MacOS/Linux due of dirname handling.
- Hotfix: Fixed Bone Collection related code which was causing error when loading addon in Blender 3 series.
- 2024/03/23: Version 1.1.4
- Armature Panel: Added support for displaying Blender 4.1 bone collections hierarchy.
- Overlay: Added support for ShapeKey.lock_shape property.
- Viewport Handler: Shading Type 'USER' is now default for Edit mode.
- 2024/03/22: Version 1.1.3
- Fixed Ovelay feature cause Exception when user uses Undo just after entering supported modes.
- 2024/03/17: Version 1.1.2
- Improved Overlay feature for more visibility and usability.
- Added option to show notification within following modes:
- Weight Paint,Vertex Paint,Texture Paint
- 2024/03/15: - Initial Public Release
1 seat license per quantity